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MAO MIN PENG 彭茂敏

Product Development Engineer at Mokai Technologies

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彭茂敏的职位是产品研发工程师,主要负责可视化解决方案的架构与实现,帮助公安等机构梳理业务逻辑,多样化呈现数据,实时监控重点信息等。最近也在用ue4做大地图适量平台的自动化构建。

上海魔铠是最早使用动作捕捉技术制作次世代游戏的团队之一,2009年至今主要聚焦于视觉传达,人机互动,高仿真模拟,可视化解决方案等。

Peng is a product development engineer, who is mainly responsible for the structure and implementation of the visualization solution. Besides, she also majors in helping public securities and other institutions with operational logistics, data presentation diversification, and monitoring key information in real time etc. Recently, UE4 is also used by Peng to automate construction of a large map platform.

Shanghai Mokai Technologies was one of the first teams to use the motion capture technology to make next-generation games. Since 2009, it has focused on visual communication, human-computer interaction, high-level simulation and visualization solutions, etc.

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