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Product Development Engineer at Mokai Technologies

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Peng is a product development engineer, who is mainly responsible for the structure and implementation of the visualization solution. Besides, she also majors in helping public securities and other institutions with operational logistics, data presentation diversification, and monitoring key information in real time etc. Recently, UE4 is also used by Peng to automate construction of a large map platform.

Shanghai Mokai Technologies was one of the first teams to use the motion capture technology to make next-generation games. Since 2009, it has focused on visual communication, human-computer interaction, high-level simulation and visualization solutions, etc.

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